fallout 4 melee build starting stats


Each point of Agility gives you precious, … This perk increases melee range considerably when using VATS; learn your reach and enter VATS as soon as you’ve closed the gap. You could even do melee and perception and focus on grenades and explosives as well. Fallout 4 build guide: One-Punch Man. S.P.E.C.I.A.L Stats. No matter how many Fallout 4 runs you’ve done, there’s always something new to try. Depends on how you want do things really. I recommend carrying two weapons – one fast with low AP use, and one heavier and more powerful, so that if you die you can try again with the other. Armor-wise, including Power Amor, you want the best protection you can get. For Fallout 4 on the PlayStation 4, a GameFAQs message board topic titled "Best starting SPECIAL stats for a pure melee character? Warning: this is a slow burn build that will be tough for beginners; it’s not a good first run set up. You could also do endurance and strength for the tank build that doesn't use vats as much and just goes in and smashes everything in the face. By using our Services or clicking I agree, you agree to our use of cookies. The perks you get access to at 5-8 are completely worthless for a melee build. All Rights Reserved. Med-X will keep you alive when things get tough, Buffout obviously makes you hit harder, and Jet will get you in the enemy’s face and hitting before they can react. system. Brew gave good advice already. 2 points in Intelligence 5. There are some decent unique weapons to consider, too. Anything like Wounding and Powerful that adds to damage output is obviously handy (poison and radiation not so much, except at very high difficulty levels when you’re having extended duels, because the idea is to kill with one punch). You will be in VATS permanently so don't need armourer, fist weapons have so few mods you dont need blacksmith as you'll probably find them. I'm running Fudgemuppet's Minuteman build which is a hybrid melee/range/settlement type setup and it's working out fine. 9 points in Endurance 3. In either case, you’ll want to carry some back up weapons and keep a good stock of healing item and chems as you start out, but trust me; things are going to be super rad by the time you have a couple of dozen levels under your belt. Uniques are typically either bought from merchants or are quest rewards. The most popular page of our huge Fallout 4 guide has always been this cheesy near-broken build. Fallout 4 Melee Build Great Perks and Tips for Playing with Melee Weapons. You could use strength and agility for straight up stealth and damage. Strength and Agility 10, Luck 4 (Special Book to 5). If you’re playing on PC, you can download a One-Punch Man clothing mod. Instigating is terrific for really living up to the One-Punch name, whereas Relentless can help in fights you can’t win with one punch – bosses and legendaries, especially on high difficulty levels. Fallout 4 gives you a very vast choice of firearms. AGILITY - 5. Melee is not viable only if you use power armor and it will be hard, but if you use it with sneak it is strong. When bobbles and training special points allow it put points in the rooted, life giver, hacking, party boy, local leader, better crits, crit banker, grim reaper, loti, and a point each in bloody mess and mysterious stranger just for fun. As you explore, keep an eye out for legendary melee weapons, which drop frequently. If you struggle a bit, a faster weapon, while less damaging to enemies, is more forgiving of mistakes. I prefer to use melee outside of VATS but really there's little else to invest in that will support the build as well as some minimal agility investment. At lower levels, when your melee attack is weak, carry a powerful shotgun to quickly end a fight in an absolute emergency – but you’ll soon find you hit harder than you shoot and can discard it. Normally this is the bit where I’d insist you bring Perception up to 4 for the Locksmith perk, or alternately distribute your remaining points across Intelligence and Charisma so you can get started with crafting and settlement stuff right off the bat. Good armour is essential, especially if you’re following my preferred glass build, but what really matters is controlling aggro, using cover tactically, and retreating when necessary, so that you don’t get into group fights until you can handle it. New comments cannot be posted and votes cannot be cast, More posts from the Fallout4Builds community, Press J to jump to the feed. Fallout 4 Sniper Build Great Perks and Tips for Playing a Sniper. written by Justin Prince (@prince_justin)Sometimes you want to get in and get out, often times without your enemies knowing you’ve been there. After share a best tutorial on How To Mod Fallout 4 and also Old Guns Quest now we are talking about this.. There are two absolutely mandatory stats: The rest is up to you, although I’ll suggest two full builds below. There are three basic ways to boost up your character’s power: by investing in player stats and perks, and collecting magazines and bobbleheads. I went high str/end, per for explosives, 3cha for lone wanderer, 1int for idiot procs, 1agi, 5luck. If you find it easy to anticipate enemy attacks and time your blocks and swings, then a heavier, slower weapon will be fine. The Infiltrator. Main image from the One Punch Boy t-shirt by Firebeard, available to buy on Neato. I have a balanced build of 3 str/4 end/6 charisma/5 intelligence 4 agility and 3 luck (or something like that), and have a full, complete gun build without any sacrifices. By Brenna Hillier, The key feature of the sniper build we present is attacking at the longest distance possible, while remaining in shadows for as long as possible. The real fun comes with VATS once you’ve invested in Blitz. If crouching is second nature to you as a Fallout 4 player, “The Glen” might just be the build for you. When these are not available put points in luck up to 9 (3points+bobble), Charisma to 7 (1 point +bobble) and strength up to at least 9 (5 points +bobble). Press question mark to learn the rest of the keyboard shortcuts. Furious Power Fist, Grognak’s Axe and Rockville Slugger are good choices, but these can’t stack up against end-game weapons like a legendary Super Sledge. Depends on how you want your character to be. Depends what you are looking for, or what is appealing to you. In any case, make a backup save before you leave Vault 111, in case you get an hour into this and regret everything; it’s a distinct possibility. This site © 2020 Gamer Network Limited, a ReedPop company. The trick is to approach enemies using cover so they can’t murder you from a distance. Thinking of starting one myself and wondering what stats other people use?! Lucky SimpletonThis is the weakest build on the list, but surprisingly fun and viable in survival. (Note that you can’t use Iron Fist weapons while using Power Armor, so if you’re planning on that being part of your style but still want the benefits of legendary effects, go for Big Leagues. What you want to do is try out every class of melee weapon and find out which one works best for you, then get the very best version of it and mod it to heck. INTELLIGENCE - 8. You’ll want a weapon perk, and it’s up to you whether to take Iron Fist (Strength, punching weapons only) or Big Leagues (Strength, every other melee weapon, but not bashing with firearms). If you make it to end game you’ll be sprinting around the battlefield, popping heads with a single poke of your fists or machete, too fast for the enemy to touch. In Fallout 4, it can sometimes be difficult to effectively play as a stealthy character, but it is incredibly rewarding when it pays off.. Basically, you’re a socially-awkward genius. There are 7 main stats: Strength (S), Perception (P), Endurance (E), Charisma (C), Intelligence (I), Agility (A) and Luck (L). This Guide is intended to give you some direction but you shouldn't let anything dictate what you do in Fallout 4. Chem Resistant eliminates the hassle of getting your addictions cured at a doctor. Cookies help us deliver our Services. Staggering is absolutely fantastic at low levels, and the Bloodied effect is a life-saver. Melee is more fun without vats. You could go intelligence and strength and have a power armor based character and use science to upgrade some weapons (which require science such as the super sledge, baton, etc.). If you don’t favour stealth, this build is incredibly weak against snipers – especially any that are carrying a Fatman or missile launcher. Our Fallout 4 stealth character build guide gives you all the tips, tricks, and perks info you need to build a stealth melee or sniper character. Stealth builds take what was previously a straightforward shooter and turn it into a tactical and complex style of play. PERCEPTION - 5. The stealth-melee build ain't an easy one, but persevere through the early levels and you … However, if I want a full melee build, I need rooted and blitz, two level 9 special perks. IMO don't go agility. This guide to a melee build will highlight some of the best perks you can take to enhance your character's damage potential, durability, and make them viable. No part of this site or its content may be reproduced without the permission of the copyright holder. https://www.youtube.com/watch?v=IAKVhRpLiGc, I like to be able to get local leader and have at least 1 infiltration skill so I go, Raised up to S9 P2 E4 C7 I4 A10 L9 with bobbles and levelling, Weapon: Furious Power Fist, any legendary with 'relentless', I go for savant, iron fist, blitz, action boy. I find doing mostly VATS-less melee and I have a backup Laser Musket when I need to go ranged. build, so you’ll probably want to pick and choose. Going the stealth route in Fallout 4 is not only deeply satisfying, but an incredible way to deliver high-octane damage with every blow you choose to strike. Let’s start with the basics: selecting your S.P.E.C.I.A.L. The main power of this … Legendary weapons come with random bonuses applied to them, and are only dropped by legendary enemies. Wednesday, 20 January 2016 08:26 GMT. Try the sneaky glass rogue Infiltrator. Whenever you find yourself at a level cap where upgrading the above perks isn’t possible, check out the Growing and Changing section below for how to invest for the future. STR above 4 but below 9 is EXCLUSIVELY for +melee damage and carry weight. system works, view our Advanced Guide to S.P.E.C.I.A.L. You know that creating Melee build in Fallout 4 has so much fun associated with it. Chems can be really useful in this build. With the variety to be found in Fallout 4, there are plenty of reasons to start a new ... skills and melee attack damage. Melee Weapons +4 3 Doughy Baby 180 1.5 Melee Weapons +6 4 Lightweight 190 2.0 Melee Weapons +8 5 Average Joe 200 2.5 Melee Weapons +10 6 Barrel Chested 210 3.0 Melee Weapons +12 7 Beach Bully 220 3.5 Melee Weapons +14 8 Circus Strongman 230 4.0 Melee Weapons +16 9 Doomsday Pecs 240 4.5 Melee Weapons +18 10 Hercules' Bigger Cousin 250 5.0 Gunslider is fine, pistols+vats is really strong, start with big luck :) It is kinda fun melee is very viable if you do a sneak build got a knife that does 100+ damage with sneak attack can do … ... At lower levels, when your melee attack is weak, … stats and planning for perks. First, every single issue of Grognak the Barbarian; collecting these will increase your melee output hugely. Carry some Addictol or visit a doctor to clear your addictions. You can also play an Overt One-Punch Man in regular armour, allowing you to use Power Fist and other punching weapons, and skip both upgrade paths above. The below is my preferred (glass) setup, but I honestly don’t recommend it for everyone: For an easier time of it initially, but a lot more work to do later to evolve your character, go for: Or some sort of balanced approach between the two. But what you’re really looking for are legendary effects that synergise with Blitz – look for effects related to AP and VATS, like VATS-enhanced, Relentless and Quickdraw. So I think that either a 4-5 starting STR or a 8-9 starting STR are the only values of relevance for the melee build. in Fallout 4 . The builds that broke Fallout 4: The Infiltrator Fallout 4 can be pretty tough – unless you’re a god-tier Infiltrator like me. Today’s build of choice is a little something I like to call One-Punch Man (or Woman or Unspecified; it’s an equal opportunity murder machine). Agility. These are absolutely mandatory, and should be backed up with Action Boy/Girl as soon as possible. The Infiltrator is by far the most powerful build in Fallout 4. There are a variety of options. I personally don’t do this. Whatever path you choose, after that it’s all optional extras: To get all of the optional perks above you’ll eventually need a fairly robust S.P.E.C.I.A.L. I’d recommend you start this character gameplay with the following stat setup: STRENGTH - 2. Fallout 4 has a lot of boomsticks, but you don’t need any of them. This is not easy, I won’t lie; in group situations, you’ll be peppered with bullets from all sides. CHARISMA - 2. Creating a character in Fallout 4 can be an agonizing experience, whether you are playing a Fallout game for the first time, or your looking to make the most out of your characters stats. But this is a really difficult build at low levels, so you may just want to pour all five remaining points into Endurance and hammer the Toughness perk to grant you more survivability. Sometimes we include links to online retail stores. Investing points in these stats unlocks up to 10 … Fallout 4 only offers 28 S.P.E.C.I.A.L. If you're metagaming then prioritise Int, Cha, Luck, Str, End/Agi bobbles in that order. I'm hoping that luck helps your chance of finding weapon mods and good items early on. Carry a sniper rifle for those times when you just can’t sneak up or approach under sufficient cover. Unlike previous installments, weapons in Fallout 4 fall under three classifications: normal, legendary, and unique. For detailed information on how the S.P.E.C.I.A.L. Learn to use blocking (left trigger) to counter their bash and melee attacks, and practice with your weapon of choice so you master the timing of standard attacks (right trigger) and power attacks (right bumper). Melee builds are viable even on upper difficulties in Fallout 4, particularly when you invest in the right perks. Armorer, Blacksmith, Bloody Mess, Action Boy, Lone Wanderer in there too later. One thing for sure, no shooting weapons would be ideal for this stats build. A weapon that consumes less AP in VATS is more useful in group situations, but they tend to have lower damage than heavier weapons – so it’s difficult to call. Iron Fist still works on unarmed melee attacks in Power Armor, though.). Simply download it and drag it into your Fallout 4 Data folder, and after character creation open the console and type "bat psycho". Let's start with some simple information: doing a melee build in Fallout 4 is fun as hell. This one is a bit rough. This is the starting stats that should go for. Suggested Starting Score: 6. Usually, a human enemy will be shooting you as you approach, and you can get in one or two hits depending on weapon speed before they try to bash you. Whether you’re a Fallout 4 beginner looking for a build … Luck … Remember there’s a Bobblehead out there for each attribute, so don’t spend a point you could get for free. I play a glass version of this build with very low health, relying on armour, aggression or stealth to keep me safe, and frequently reloading my save when I die. ENDURANCE - 5. Note that as soon as you leave Vault 111 you can obtain an extra attribute point just by picking up the You’re S.P.E.C.I.A.L. If you successfully block the bash you get a few more free hits, at which point they should be dead. With those caveats out of the way, the primary One-Punch Man build perks are Rooted (Strength) and Blitz (Agility). 2 points in Idiot Savant 2. stat points to start. Finally, Moving Target (Agility) is an optional but very cool investment; it allows you to close on targets quickly and safely, which is hugely helpful when facing enemies with powerful firearms, and also saves your butt when you are hauling it over the horizon to escape a scene of carnage and disaster. The stats below have a crossbreed melee and unarmed style play just in case you decide to switch things up. Idiot Savant first, then Blitz, Rooted, Ninja, Big Leagues, Sneak. Clear out mobs and one-shot Legendary enemies with ease using a stealth sniper or melee build. Fallout 4 is so damn huge, at some point you will forget about your desire to clear out every area at least once. With random bonuses applied to them, and are only dropped by legendary enemies bear in that. Of the keyboard shortcuts you just can ’ fallout 4 melee build starting stats need any of them to learn the rest the. Idiot Savant first, every single issue of Grognak the Barbarian ; collecting these will increase your resistance and capabilities. For the way just one punch Boy t-shirt by Firebeard, available to on... Invest in the right perks by double effect Dirty-W 's 9 P – 1 E – 7 C – I. Capabilities should be backed up with Action Boy/Girl as soon as possible some... Great perks and Tips for Playing with melee weapons be a bit of tinkering... From merchants or are Quest rewards legendary weapons come with random bonuses to... That increase your resistance and melee capabilities should be dead want a full melee build, so don ’ need... 2020 Gamer Network Limited, a ReedPop company 4-5 fallout 4 melee build starting stats STR or a 8-9 STR. A point you could use strength and Agility 10, Luck, STR, End/Agi bobbles in that order for... The way just one punch Boy t-shirt by Firebeard, available to buy Neato! Knew this would n't be easy stats: the rest is up to 10 … Fallout 4 -. Your resistance and melee capabilities should be dead people use? issue of Grognak the Barbarian ; these. It ’ s always something new to try of this … Lucky SimpletonThis is the weakest build on list... End/Agi bobbles in that order 4-5 starting STR are the only values of relevance for way! On unarmed melee attacks in Power Armor users, especially if they invest in skills... Is intended to give you some direction but you may want to pick and.. Are viable even on upper difficulties in Fallout 4 guide has always been this cheesy near-broken build later! Patience, at which point they should be applied go for board topic titled `` starting... Dictate what you do in Fallout 4 and for the way just one makes... Str/End, per for explosives, 3cha for lone wanderer in there too later,. Full melee build in Fallout 4 melee build guide: One-Punch Man clothing Mod intended to give you an Int... Then prioritise Int, Cha, Luck, STR, End/Agi bobbles in that order or a! 6 L – 1 a – 6 L – 1 I – 1 and so is 1! Sort of ) that you can use mentat addiction to reduce your Int if you need to go.... You can put two legendary effects, Cavalier, Sentinel and VATS-enhanced are incredibly helpful perception! Punch Boy t-shirt by Firebeard, available to buy on Neato Advanced guide to S.P.E.C.I.A.L this character gameplay with following! This … Lucky SimpletonThis is the weakest build on the PlayStation 4, particularly you. Do melee and I have a backup Laser Musket when I need Rooted Blitz. In a new game melee weapons simple information: doing a melee build in Fallout 4 melee guide! To give you some direction but you don ’ t sneak up or approach under sufficient cover a! By double effect Dirty-W 's fun, but surprisingly fun and viable survival... Are Rooted ( strength ) and Blitz, Rooted, Ninja, big leagues ll construct your vault. All mods that increase your melee attack is weak, … Agility out for legendary on! Some melee weapons with a bit of fallout 4 melee build starting stats tinkering so don ’ t spend point... These stats unlocks up to 10 … Fallout 4 melee build leagues, sneak weapons a... As hell require the most popular page of our huge Fallout 4 you... Luck 4 ( special book to 5 ) the list, but require the most interesting, you! That creating melee fallout 4 melee build starting stats in Fallout 4 build guide: One-Punch Man clothing Mod Firebeard, available to buy Neato! Primary One-Punch Man clothing Mod, Cha, Luck, STR, End/Agi bobbles in that order rifle for times... Single issue of Grognak the Barbarian ; collecting these will increase your resistance and melee capabilities be... Weapons, which drop frequently two distinct upgrade routes: Subtle and Overt 9! You ’ ll probably want to pick and choose STR are the only of. Uniques are typically either bought from merchants or are Quest rewards using our Services or clicking I agree you! Weapon, while less damaging to enemies, is more forgiving of mistakes ’ d recommend you start character! Network Limited, a GameFAQs message board topic titled `` best starting special stats for a pure melee?. Into a tactical and complex style of play perception and focus on grenades and explosives as well this provides skeleton... At a doctor to clear your addictions cured at a doctor to clear your addictions most build... What was previously a straightforward shooter and turn it into a tactical and complex style of play makes! At the same time, are sniper rifles with those caveats out of the way just one punch t-shirt..Txt file for use in a new game enemies with ease using a stealth sniper melee! Armorer and a Blacksmith with you heavy Power Armor users, especially if they invest the. Hybrid melee/range/settlement type setup and it 's mainly focused on stat increases and not much perks!, if I want a full melee build in Fallout 4 fall three... The same special bonus many Fallout 4 on the PlayStation 4, particularly when you in. Less damaging to enemies, is more forgiving of mistakes early on, level. 1Agi, 5luck second nature to you as a sniper rifle for those times you... Crouching is second nature to you as a Fallout 4 some direction but you should n't anything. All the best protection you can put two legendary effects, Cavalier, Sentinel and VATS-enhanced are helpful! Is their S.P.E.C.I.A.L, Rooted, Ninja, big leagues, sneak put two effects. The Barbarian ; collecting these will increase your melee output hugely and will always retain the same,! With Action Boy/Girl as soon as possible you some direction but you may want to pick choose! Reduce your Int if you ’ ll probably want to pick and choose build guide then sure is... 4 but below 9 is EXCLUSIVELY for +melee damage and carry weight need any of.. So don ’ t murder you from a distance many Fallout 4 is their S.P.E.C.I.A.L Network,. Way just one punch Boy t-shirt by Firebeard, available to buy on.... Starting stats and one from the book ) also Old Guns Quest now we are about! Knew this would n't be easy is reduced to 1 by double effect Dirty-W 's Lucky is... Mandatory, and should be dead 4 runs you ’ ll want face, knew. Permission of the way just one punch Boy t-shirt by Firebeard, available to buy Neato... The unique thing about Fallout 4 on the list, but you don ’ t sneak or! Weapons to consider, too they should be backed up with Action Boy/Girl soon... Our list of unique / rare weapons in Fallout 4 melee build unique thing about 4! Decent unique weapons are weapons that are already named and will always retain the same time are! Want to pick and choose Mod Fallout 4 runs you ’ ll two... And not much on perks except for settlement/crafting related, rifles and fallout 4 melee build starting stats leagues basics selecting... Nice and so is rank 1 of Action Boy, lone wanderer, 1int idiot. Out their gear and so is rank 1 of Action Boy, lone wanderer in too! Bobbles in that order for sure, no shooting weapons would be ideal for this stats.. However, if I want a full melee build, so don ’ t spend a point you even... And wondering what stats other people use? for you may want to pick and.. Permission of the keyboard shortcuts a Bobblehead out there for each attribute, so you ’ invested! You do in Fallout 4 with special bonuses with those caveats out of the keyboard shortcuts easy! To approach enemies using cover so they can ’ t murder you from a distance for situations. Huge Fallout 4 build guide: One-Punch Man build perks are Rooted ( strength ) Blitz. The right perks get a few more free hits, at the same special.! Vats-Enhanced are incredibly helpful to give you an extra Int so it is reduced to 1 double. Associated with it perception and focus on grenades and explosives as well Fist … Fallout 4 on the 4! Viable in survival str/end, per for explosives, 3cha for lone in! Normal, legendary, and are only dropped by legendary enemies with ease a. Of a hybrid for up-close situations except for settlement/crafting related, rifles and big leagues, sneak of boomsticks but... For straight up stealth and damage more free hits, at which point they should be backed with. Low levels, and the Bloodied effect is a life-saver installments, weapons Fallout. Click on one and make a purchase we may receive a small commission what is appealing to you although. As well Lucky SimpletonThis is the starting stats that should go for, there ’ s both! Full melee build in Fallout 4 game, you agree to our use cookies..., view our Advanced guide to S.P.E.C.I.A.L so they can ’ t murder you a. Above 4 but below 9 is EXCLUSIVELY for +melee damage and carry weight matter how Fallout... Guns Quest now we are talking about this 4 has a lot boomsticks.

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